Sunday, February 23, 2014

Weekend work

Hello! This is a quick post today of things I've done (a mermaid and more/different work on thesis character)

Yay art! I'm going to try and do @SketchDailies on twitter more frequently for networking, publicity, and motivational purposes. (The mermaid was a prompt for earlier this week). 

See ya!

Tuesday, February 11, 2014


Blahh so I have to do some super annoying stuff on Taluun because back when I was young and naive I didn't understand anatomy as well as I do now so I'm missing vital parts like BICEPS TRICEPS AND THE SCAPULA. So yeah I had to completely redo some stuff as well as throwing some new things onto him. So there's that. I also started working on a small side project when I get bored. This will move considerably slower because I need to focus on my thesis. Anyhow, here's two pics:

Yay. Also have been retopo-ing the centaur girl. I hate her hands and will probably fix those. But otherwise she is making some progress. I'm going to UV her and bake and see how she comes out. 

Otherwise, I'm just chugging along. Not enough sleep, as usual, and though it is INCREDIBLY frustrating...I find that correcting my mistakes is almost...a sign of progress? Like, I look back and think "Wow I was stupid. But now I am less stupid." I don't know, I think that's somethin. 

Friday, February 7, 2014

Crisis! Ok, only kind of a crisis

So now that I'm finished with the Centaur, all I have left to do for projects is Thesis and Adrianna. However, that is never enough! I realize that I need, oh I don't know...better things on my portfolio. I see portfolios around me and what they look like and I feel like I pale in comparison.

I posted on polycount some advice, but even then, I want to also be independent in this decision. Instead of working on NEW projects (which I'd really like to do, btw) I think I might bite the bullet and do what I promised myself I'd never do!..touch up old models. I feel like I have some decent stuff but with time constraints, they never got to be what I really wanted them to be. That being said, it's time to make things look cool again! And I think I'll start with my Kappa Imp which was a concept from Nicholas Kole who is by far one of my favorite 2D artists (sorry other 2D artists!). I'll move onto a shark model which I made yeaaaaaaaaars ago but still somehow magically looks cool. Then Pumpkin girl and finally back to centaur where I can clean up a few mistakes here and there and really be a perfectionist about the thing.

Bahh what am I saying. You wanna see pictures? Here's an update on Taluun.

I still have some things to fix, but overall, thanks to the oh so glorious Marmoset 2, he's lookin' pretty snazzy. Spruce up those maps and I think he might just be something!

Thursday, February 6, 2014

So twitter is a thing...


So I've been working really hard the past few days, but not on what you may think...

See, I picked up a quick little side project that ended up being a ton of fun! About 4 days of work and I'm pretty satisfied with the result. I would've taken my sweet time on it, but with everything else going on in my life, a 4 day project is all I really needed, especially considering I still have Adrianna to do (oh yeah, and my thesis).

Without further ado: Centaur girl (Concept by Justin Chan)

I really like how she turned out and I actually posted her on CGHub! My first image ever on there (yay). 

In other news I am EXHAUSTED! 

Oh yeah, and I added some breakdowns to my website!

Rendered in Marmoset 2 and now on my site. Woo. 

I know this was a lot to take in, but until next time!...I'll be sleeping. 

Saturday, February 1, 2014

Where in the world is Ryan Chapman?

Don't worry, I didn't die (hah I'm kidding, I know you don't actually care).

Which is still being revamped-ish but it looks totally different than before

Anyhow, roughly a month ago I posted a quick and urgent post on what I was working on, which was my environment for my thesis. Since then I have done quite a bit more including animating, more environment work, and several side projects. Without further ado, here's my current environment progress:

Removed arches, added textures, changed the stairs, and, yeah, stuff. Still not finished but that is my goal for the weekend (let's see how that turns out). I realized that I love Maya for modeling but I miss using real-time renders. Those were the good ole days. Don't worry, I will eventually post real-time stuff about my thesis. I'm only doing mental ray for my animation. 

Anyhow, other project is my original character: Original the Character (do not steal). I'm kidding, her name is Adrianna and she is the counterpart to Taluun (blue guy I posted before who is in my thesis). I thought it would be fun to do one more blue person with crystal...mishaps...but I promise this is my last one! My other projects are different (and one of them wicked cute). Blah blah blah here's Adrianna's progress:

Little bit more work to do, namely the glove and giving her an evil looking jacket and touch up stuff. 

Yay Game art! Remember kids: brush your teeth, learn something new every day, and never not know what you are capable of (basically strive to get better)!